Tiny Dungeon Rescue
Lead a growing crew of tiny adventurers through dungeons full of danger, traps, and silly surprises.
Each level, you'll rescue a new ally. Each ally brings a new ability to help you survive.
But if you lose the player, the game is over.
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Explore tiny handcrafted dungeons
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Rescue your team from locked cells
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Lead them to the exit before the dungeon gets the better of you
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Let your NPCs do the fighting while you dodge, weave, and guide them to safety
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Watch out: permadeath applies to rescued heroes
Controls: WASD to move, P to pause
Created for the GameDev.TV Game Jam 2025 https://itch.io/jam/gamedevtv-jam-2025
Created with the Godot Game Engine: https://godotengine.org/
Godot 4.4 Project Template: https://bodhiii.itch.io/godot-4-project-template
Artwork by https://kenney.nl/assets
Music (added after the jam ended)
"Video Dungeon Crawl" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"8bit Dungeon Boss" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Airship Serenity" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Sound FX
https://opengameart.org/content/rpg-sound-pack
Comments
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it's a great start! id maybe add a mini map, maybe even one that reveals as the player walks around, so only areas are visible that have been to.
Just something to make it feel less like running around blindly if that makes sense, great work tho!!